A Sandcastle Documented Class Library
ExpectsUserInput Property
NamespacesGifComponentsGifFrameExpectsUserInput
Gets a flag indicating whether the device displaying the animation should wait for user input (e.g. a mouse click or key press) before displaying the next frame.
Declaration Syntax
C#Visual BasicVisual C++
public bool ExpectsUserInput { get; set; }
Public Property ExpectsUserInput As Boolean
public:
property bool ExpectsUserInput {
	bool get ();
	void set (bool value);
}
Remarks
This is actually a property of the graphic control extension.
Exceptions
ExceptionCondition
InvalidOperationException An attempt was made to set this property for a GifFrame which was created by a GifDecoder.

Assembly: GifComponents (Module: GifComponents) Version: 0.1.3594.26453